TinyNES – An open-source game console features original or cloned Ricoh RP2A03 & RP2C02 chips (Crowdfunding)

TinyNES open-source hardware NES game console

Tall Dog Electronics’ TinyNES (Tiny Nostalgia Evocation Square) is an open-source hardware game console compatible with NES cartridges and featuring the original MOS 6502-based Ricoh RP2A03 CPU (central processing unit) and the Ricoh RP2C02 PPU (picture processing unit) found in the Nintendo NES, although clones may be also used in the future due to the lack of availability. Designed to offer the same experience as the original Nintendo NES, the console comes with two NES controller ports, a cartridge slot, RCA video composite and mono audio outputs, and all electronics is housed in an FR-4 enclosure, the same material used for most PCBs.   TinyNES specifications: CPU – MOS 6502-based Ricoh RP2A03 central processing unit, or UMC UA6527 clone PPU – Ricoh RP2C02 picture processing unit, or UMC UA6528 clone Cartridge slot for NES cartridges Controller ports – 2 original NES-style 7-pin controller ports Video – NTSC composite (CVBS) analog […]

Linux 4.18 Release – Main Changes, Arm and MIPS Architecture

Linux Changelog 4.18

Linus Torvalds has just announced the release of Linux 4.18: One week late(r) and here we are – 4.18 is out there. It was a very calm week, and arguably I could just have released on schedule last week, but we did have some minor updates. Mostly networking, but some vfs race fixes (mentioned in the rc8 announment as “pending”) and a couple of driver fixes (scsi, networking, i2c). Some other minor random things (arm crypto fix, parisc memory ordering fix). Shortlog appended for the (few) details. Some of these I was almost ready to just delay to until the next merge window, but they were marked for stable anyway, so it would just have caused more backporting. The vfs fixes are for old races that  are really hard to hit (which is obviously why they are old and weren’t noticed earlier). Some of them _have_ been seen in real […]

Nintendo SNES Classic Edition Retro Game Console Launching for $80 in September

Last year, Nintendo introduced NES Classic Edition mini console running 30 games, which was latter found to be based on Allwinner R16 processor, eventually leading to some hack to install RetroArch on the device. Sadly the company decided to discontinue mass production of the mini console, but Nintendo is now back with another retro mini console thanks to Super Nintendo Entertainment System (SNES) Classic Edition. The console will run a few less games, 21 in total including Donkey Kong Country, Final Fantasy III, The Legend of Zelda: A Link to the Past, Mega Man X, Star Fox, Street Fighter II Turbo: Hyper Fighting, Super Mario Kart, Super Mario World, and others. Full technical details have not been disclosed yet, but the console will come with two wires game controllers, a USB power adapter, and connect to your TV via HDMI. We’ll have to see if they still kept the same […]

RetroArch Game Emulator Can Now Run on Nintendo NES Classic Mini and Famicom Mini

Nintendo NES Classic Mini is a smaller replica of Nintendo NES with an HDMI output, and powered by an Allwinner R16 SoC. Nintendo has released a model with the same or similar hardware, but a different case for the Japanese market called Famicom Mini. Those two consoles are pre-loaded with about 30 games, and in theory you can’t add any more games. But as everything with an Allwinner processor, it can be hacked to match your needs, and people have already managed to add games using the micro USB connection and Hakchi2 script. What’s new is that you can now run RetroArch on the consoles, and probably on other Allwinner R16 platform such as the upcoming Banana Pi BPI-M2 Magic board, provided it’s connected to an LCD display. To achieve that, first you’ll need to install the latest Hakchi 2.12 tool with the procedure, clearly explained (with an older version) […]

Nintendo NES Classic is Powered by Allwinner R16 SoC, Likely Hackable

Nintendo NES Classic Edition is a small replica of Nintendo NES, both adapted to modern times with an HDMI output, and keeping with nostalgia thanks to connectors for original game controllers, and pre-loaded with 30 classic games. If you planned to add your own games however, the lack of USB ports, micro SD card slot, or any other storage or network interface could make it impossible. But based on a recent photo tweeted by Peter Brown, senior review editor at GameSpot, there may be light out of the tunnel, as while the main storage device (4Gbit NAND flash) is soldered to the board, the main board is powered by Allwinner R16 quad core Cortex A7 processor with a Mali-400MP2, and it’s quite likely UART / serial console and/or FEL interfaces are exposed on the board, making it possible to hack the device and potentially load your own games. The other […]

Nintendo NES Classic Edition is a $60 Nintendo NES mini Replica with HDMI Output, 30 Games

Retro gaming appears to gaining momentum in 2016, with projects like Dreamcade Replay, or even PocketCHIP, and well as more powerful Windows 10 portable consoles like GPD Win (real) and PGS Portable (maybe not so real) capable of handling old sort of game emulators, and Windows games released 3 to 4 years ago. But Nintendo has decided to join the fray, and released NES Classic Edition game console, a smaller version of Nintendo NES, compatible with recent TVs thanks to its HDMI output, and loaded with 30 classic games. The full technical details about the device are not known, but the console with ship with an HDMI cable, and well as a game controller. Super Mario Bros., The Legend of Zelda, Metroid, Donkey Kong, PAC-MAN, and Kirby’s Adventure are among the 30 NES games pre-installed. (Full list in the press release).Sadly, there’s no cartridge support, nor SD card slot or […]

Some Projects on Nvidia Jetson TK1 Development Board: Nintendo Emulator, USB3 Webcam, and Robotics

Nvidia Jetson TK1 is a development board powered by the company’s Tegra K1 quado core Cortex A15 processor, and especially a Kepler GPU that allows for OpenGL 4.4. It has shipped to developers around April/May, and some of them have showcased their projects, or tested some hardware. Dolphin Emulator on Nvidia Jetson TK1 Dolphin is an emulator for Nintendo GameCube and Wii console that supports full HD (1080p) rendering, and run on Android, Linux and Mac OS,  and there’s also an Alpha version for Android. Ryan Houdek (Sonicadvance1), one of Dolphin’s developers, has leveraged Kepler’s OpenGL support via Nvidia’s GPU drivers, to port the emulator to the platform running on Ubuntu, but it should work as well on Tegra K1 hardware running Android such as XiaoMi MiiPad tablet.  You can watch Mario Kart: Double Dash demo running at full speed on the Nvidia board below. According to the developer, such […]

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