Qualcomm Announces Snapdragon SDK 1.0 for Android

Qualcomm has announced the Snapdragon SDK for Android at the Uplinq 2012 developers conference, and a preview release of the SDK is now available on Qualcomm’s developer site. The full SDK will be available to device manufacturers and developers in the coming months. The Snapdragon SDK for Android enables developers to features of Snapdragon processors via Application Programming Interfaces (APIs) not otherwise available in the stock Android SDK including: Snapdragon Audio SDK (new) Snapdragon Camera SDK (new) Snapdragon Sensors SDK (new) Adreno GPU sample code for OpenGL ES FastCV SDK – Mobile-optimized Computer Vision  (CV) library Supposedly, there is also IZat Location SDK, but it did not show up in the list when I tried it. At first, the SDK will only support devices build around Snapdragon S4 8960 processor, but the company expects to support future Snapdragon processors over time. The Snapdragon SDK for Android allows developers to take […]

Qualcomm Atheros AR4100P Provides WiFi Connectivity to the Internet of Things

In January, Texas Instruments was the first company (to my knowledge) to release a WiFi chip for the internet of things, the SimpleLink Wi-Fi CC3000, where WiFi is mostly implemented in hardware to lower power consumption. Now, the company has some competition with the announcement of Qualcomm Atheros AR4100P, an improved version of its AP4100 WiFi chipset, including IPv4/IPv6 support. The AR4100 targets the home, enterprise, smart grid and home automation and control applications that have lower data rates and transmit or receive data on an infrequent basis. The AR4100 system-in-package (SIP) features the following: Low energy Power saving modes as low as 5 µA Wake-up times as low as 2.2 ms Support for Quad SPI flash for faster wake times Low system resource requirements Low footprint host driver (25K Flash and 8K RAM) Simple, low-cost wireless system integration LGA package simplifies 2- or 4-layer PCB design Near zero RBOM […]

The AllJoyn Open Source Project – Android Builder Summit 2012

Marcello Lioy, Director engineering at Qualcomm Innovation Center, talks about AllJoyn open source project at then Android Builder Summit in February 2012: Description of AllJoyn project: AllJoyn is a peer-to-peer technology that enables ad hoc, proximity-based, device-to-device communication without the use of an intermediary server. True peer-to-peer communications without the traditional barriers Simple device and service discovery Security framework for authenticated and encrypted communications per application/service Managed networking and message routing Object-oriented programming model Optimized for the mobile embedded environment Low latency Header compression Reliable and unreliable transport Point-to-multipoint communications Potential applications of the technology include Multi-player gaming Social media sharing Multi-user productivity tools AllJoyn is part of Qualcomm Android development tools. I could not find the presentation slides for this particular talk. Jean-Luc Aufranc (CNXSoft)Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and […]

Qualcomm Releases Augmented Reality Vuforia SDK 1.5 for Android and iOS

Announced in January, Vuforia is the new name of Qualcomm’s Augmented Reality platform. Qualcomm has just announced the commercial release of Vuforia SDK 1.5 for Android and iOS. Applications built using this SDK can now be distributed and promoted on the Android Market and Apple App Store. Developers can also build 3D AR application using Qualcomm’s extension for the Unity 3 cross-platform game engine. The Vuforia SDK 1.5 supports Android devices running on Android 2.2 and above, as well as the iPad 2, iPhone 3GS, iPhone 4 and iPod touch (4th Generation) running iOS 4 and above. Vuforia SDK 1.5 brings the following features and improvements: Ability to swap datasets at runtime: You no longer have to upgrade your app to change the target dataset, and you can now build AR experiences that work on a large number of images. If your app needs to augment more than 60 images, […]

Qualcomm Showcases Glasses-Free 3D Tablet Powered by SnapDragon S4 Processor

Mobile World Congress 2012 starts today and we should get a flood of announcements today. In the video below, Qualcomm showcases their Snapdragon S4 quad-core processor in a developer tablet showing 4 independnat videos decoded by the 4 cores and a 3D game demo taking advantage of the faster GPU (50% faster than the previous generation). They also showcase the Snapdragon S4 dual-core MDP Tablet with Full High-Definition glasses-free 3D display in WUXGA (1920×1200) resolution. This tablet also has 2 8MP rear camera in order to capture 3D movies and photos. Jean-Luc Aufranc (CNXSoft)Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and reviews full time later in 2011. www.cnx-software.com

Microsoft Provides Windows 8 On ARM Technical Details

Steven Sinofsky, President of the Windows Division at Microsoft, has written a long blog post entitled “Building Windows for the ARM processor architecture” where he explains how Windows On ARM (WOA) will be deployed, the steps they took to develop it and what developers can do to program or port existing apps to Windows 8. Here are some keys and interesting points I noted: WOA and Windows 8 for x86/64 PCs will ship at the same time and the user experience should be the same for consumers on both platform. WOA PCs will be powered by Texas Instruments, Nvidia and Qualcomm processors. Microsoft will release an Unified OS Binary for WOA – That means one binary will run on all platforms (be it TI, Nvidia or Qualcomm). That seems impressive, and something Linux is not capable of, although much work is done on that and a unified linux kernel should […]

Vuforia: Qualcomm Augmented Reality Platform

Qualcomm named its Augmented Reality Platform “VuForia” at CES 2012. I was a bit confused reading the press release and thought it was a new product. Actually, it is the augmented reality platform whose Beta SDK has been released in December 2011. Qualcomm explains that “Vuforia’s computer vision functionality will recognize a variety of 2D and 3D visual targets. With support for iOS, Android, and Unity 3D, Vuforia will allow you to write a single native app that can reach over 400 models of smartphones and tablets.” To showcase the AR platform, Qualcomm and Sesame Workshop, the producer behind Sesame Street, have joined forces to explore augmented reality experiences for children and created a prototype playset that brings physical toys to life. Jean-Luc Aufranc (CNXSoft)Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and […]

Qualcomm Releases Augmented Reality SDK 1.5 Beta for Android

Qualcomm has just announced the availability of QCAR SDK version 1.5 Beta 1 for Android. is now available for download. The Key features and improvements in this version of the QCAR SDK include: Video background texture access: The SDK now provides a simple and streamlined way of accessing the video background texture. Developers can now write custom special effects using powerful shaders resulting in far more exciting application experiences. Swapping datasets at runtime: If your app needs to augment more than 60 images, you can now create multiple datasets – using the web-based Target Management System (My Trackables tool)- and load the appropriate dataset at runtime. You no longer have to upgrade your app to change the target dataset, and you can now build AR experiences that work on a large number of images. Improved tracking performance: The new SDK features several enhancements that reduce jitter in the augmentations, speed […]