NVIDIA Xavier AI SoC Now Sampling, DRIVE IX & DRIVE AR SDKs Announced

Well over a year ago, NVIDIA introduced Xavier, their next generation self-driving and artificial intelligence processor, with eight custom ARM cores, a 512-core Volta GPU, and support for 8K video encoding and decode. A few months ago, the company provided some more details and unveiled NVIDIA DRIVE PX Pegasus A.I. computer for level 5 autonomous driving with two Xavier processors and two NVIDIA next-generation GPUs delivering a total 320 TOPS of computing power. For that it’s worth, 320 TOPS is about 3200 times more powerful than Intel Movidus Neural Network Compute Stick. CES 2018 has now started, and NVIDIA made several announcement related to gaming and automotive markets, and confirmed Xavier is now sampling to select customers. What’s really new from the announcement is the addition of two new SDKs (software development kits) for the processor beside the original NVIDIA DRIVE AV autonomous vehicle platform: DRIVE IX – Intelligent experience software development kit that will enable AI assistants for both …

Qualcomm Snapdragon 845 Octa Core Kryo 385 SoC to Power Premium Smartphones, XR Headsets, Windows Laptops

Qualcomm Snapdragon 845 processor was expected since May 2017 with four custom Cortex A75 cores, four Cortex A53 cores, Adreno 630 GPU, and X20 LTE modem. with the launch planned for Q1 2018. At least, that what the leaks said. Qualcomm has now formally launched Snapdragon 845 Mobile Platform and rumors were mostly right, as the the octa-core processor comes with four Kryo 385 Gold cores (custom Cortex A75), four Kryo 385 Silver cores (custom Cortex A55) leveraging DynamIQ technology, an Adreno 630 “Visual Processing System”, and Snapdragon X20 modem supporting LTE Cat18/13. The processor is said to use more advanced artificial intelligence (AI) allowing what the company calls “extended reality (XR)” applications, and will soon be found in flagship smartphones, XR headsets, mobile PCs, and more. Qualcomm Snapdragon 845 (SDM845) specifications: Processor 4x Kryo 385 Gold performance cores @ up to 2.80 GHz (custom ARM Cortex A75 cores) 4x Kryo 385 Silver efficiency cores @ up to 1.80 GHz …

Google Releases ARCore Augmented Reality Preview SDK for Android

Augmented reality has been a thing for many years, and Qualcomm released an Augmented Reality SDK working with Android as soon as 2011, but Google has only just released a preview of ARCore augmented reality SDK for Android in order to bring AR capabilities to existing and future Android phones. ARCore works without any additional hardware (e.g. no 3D depth camera needed such as Tango), relies on Java/OpenGL, Unity or Unreal engines, and focuses on three things: Motion tracking –  ARCore determines the position and orientation of the phone as it moves using both the phone’s camera to observe feature points in the room and IMU sensor data, in order to keep virtual objects accurately placed. Environmental understanding – This handles placement of AR objects on surface like a table or a floor, with the SDK detecting horizontal surfaces using the same feature points it uses for motion tracking. Light estimation – ARCore observes the ambient light in the environment, …

$99 Mira Prism Augmented Reality Headset Works with your Phone

We’ve seen many virtual reality headsets launched in the last year or so, even through the technology and ecosystem still needs to be improved to offer an acceptable user experience, but so far I have not seen augmented reality headset that combines 3D real and virtual worlds into a single screen. I was pretty enthusiastic about augmented reality technology when I first heard about in 2010,  but fast forward to 2017, I’m not using any such apps myself, with the most popular AR app possibly being Pokemon Go game launched last year, and apps like the upcoming AR Measure look quite useful. Augmented reality normally works by holding your phone into your hands and the camera, but Mira Prism will change that it’s meant to be worn like a virtual reality headset and relies on a phone (iPhone only for now) to mix both worlds right in front of your eyes. The headset includes a semi-transparent screen allowing you to …

Vapor Cooled ASUS Zenfone AR Smartphone Comes with 8GB RAM, Supports Google DayDream and Tango

ASUS Zenfore AR is an interesting beast, powered by a Qualcomm Snapdragon 821 processor, it’s the first processor I’ve heard to come with 8GB RAM, and also the first to support both Google DayDream virtual reality, and Google Tango 3D depth sensing camera. On top of that, it’s allegedly cooled by an “advanced vapor cooling system”. Zenfone AR (ZS571KL) specifications: SoC – Qualcomm Snapdragon 821 quad core processor up to 2.35 GHz with Adreno 530 GPU System Memory – 6 to 8 GB LPDDR4 RAM Storage – 32, 64, 128 or 256GB UFS 2.0 flash, micro SD/SDCX card slot up to 2TB, 5GB ASUS WebStorage for file, 100GB Google drive for 2 years Display – 5.7″ WQHD (2560×1440) AMOLED display with Gorilla Glass 4, 10-finger capacitive touch Camera Tricam system with 23MP autofocus, motion tracking, and depth sensing cameras (Tango) 8MP front-facing camera with autofocus dual LED flash Video – 4K video recording Audio – Built-in mono speaker, 3.5mm audio …

Qualcomm Officially Unveils Snapdragon 835 Octa-core Processor for Smartphones, Mobile PCs, Virtual Reality…

Qualcomm first mentioned Snapdragon 835 processor in November, but at the time, they only disclosed it would be manufactured using 10nm process technology in partnership with Samsung, and claimed the obvious “faster and lower power consumption” compared the previous generation. The company has now provided much more info ahead of CES 2017. Snapdragon 835 key features and specifications: Processor – 8x Kryo 280 cores used into two clusters: performance cluster with 4x cores @ up to 2.45 GHz with 2MB L2 cache efficient cluster with 4x cores @ up to 1.9 GHz with 1MB L2 cache GPU – Adreno 540 GPU with support for OpenGL ES 3.2, OpenCL 2.0 full, Vulkan, DX12 DSP – Hexagon 682 DSP with Hexagon Vector eXtensions and Qualcomm All-Ways Aware technology Memory I/F – dual channel LPDDR4x Storage I/F – UFS2.1 Gear3 2L, SD 3.0 (UHS-I) Display – UltraHD Premium-ready , 4K Ultra HD 60 Hz, 10-bit color depth, DisplayPort, HDMI, and USB Type-C support …

ARM Introduces Bifrost Mali-G51 GPU, and Mali-V61 4K H.265 & VP9 Video Processing Unit

Back in May of this year, ARM unveiled Mali-G71 GPU for premium devices, and the first GPU of the company based on Bifrost architecture. The company has now introduced the second Bifrost GPU with Mali-G51 targeting augmented & virtual reality and higher resolution screens to be found in mainstream devices in 2018, as well as Mali-V61 VPU with 4K H.265 & VP9 video decode and encode capabilities, previously unknown under the codename “Egil“. Mali-G51 GPU ARM Mali-G51 will be 60% more energy efficiency, and have 60% more performance density compared to Mali-T830 GPU, making the new GPU the most efficient ARM GPU to date. It will also be 30% smaller, and support 1080p to 4K displays. Under the hood, Mali-G51 include an updated Bifrost’s low level instruction set, a dual-pixel shader core per GPU core to deliver twice the texel and pixel rates, features the latest ARM Frame Buffer Compression (AFBC) 1.2, and supports Vulkan, OpenGL ES 3.2, and OpenCL …

SoftKinetic Announces DepthSense 544 ToF Camera for Mobile Devices

SoftKinetic has recently unveiled DepthSense 544 3D depth sensing ToF camera for mobile devices, which they claim is the world’s smallest ToF camera, with the “highest level of efficiency available on the market, perfect for small form factors such as smartphones and wearables”. That’s all nice, but what does ToF mean? ToF stands for Time of Flight, and ToF cameras calculate the distance by measuring the time the light signal travels between the camera and the object as explained by Wikipedia: A time-of-flight camera (ToF camera) is a range imaging camera system that resolves distance based on the known speed of light, measuring the time-of-flight of a light signal between the camera and the subject for each point of the image. The time-of-flight camera is a class of scannerless LIDAR, in which the entire scene is captured with each laser or light pulse, as opposed to point-by-point with a laser beam such as in scanning LIDAR systems. Time-of-flight camera products …