The highly anticipated Samsung Galaxy S4 smartphone should become available later this month in three versions depending on the country where you reside:
- GT-I9500 – Exynos 5 Octa @ 1.6 GHz without LTE
- GT-I9505 – Snapdragon 600 @ 1.9 GHz with LTE
- SHV-E300S – Exynos 5 Octa @ 1.8 GHz with LTE
GS4 will also be the first device to feature Exynos 5 Octa octo-core processor, so until people get their hands on the device, one way to know how fast it can perform is to get some benchmarks running on the devices.
SamMobile received the latest Antutu benchmarks for GT-I9500, and as expected, the results are pretty impressive with a score of 28018. This score is about 19% higher than GT-I9505 (Snapdragon 600) which scores 23607 points.
As usual, the detailed scores are not available which is pretty annoying, but I’d assume both the CPU, thanks to the 4 ARM Cortex A15 cores, and the GPU, (Imagination Technologies PowerVR SGX544MP2) contributed to this very good score, the fastest ever recorded on ARM devices (Update: Oops, just remembered Nvidia Tegra 4 got 36,000 on the reference tablet).. It’s not quite as high as the ~91,000 points I got with my x86 PC, but this is more than enough to run any current mobile applications, as well as some desktop applications, for example once Ubuntu Touch is ported to the device.
I’d assume the kernel is still based on IKS (In-Kernel Switching) big.LITTLE implementation (TBC), so the 8 cores are not used during the benchmark, and only the 4 Cortex A15 are used. Once HMP implementation (Heterogeneous Multiprocessing) is complete, and all 8 cores can be used at the same time, the device will probably pass the 30,000 mark @ 1.6 GHz. In case you have no idea what I’m talking about, check out IKS vs HMP post. The Korean version of the Samsung Galaxy S4 (SHV-E300S) should already score of over 30,000 points since it runs at 1.8 GHz.
Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and reviews full time later in 2011.
in your 4th paragraph.
Oups (french) -> Oops (english)
91000? What pc do you have?
Thanks. Corrected 🙂
AMD FX8350 + Geforce GT210. However, the results for 2D, and especially 3D are particularly bad. I don’t think it’s mainly because of my low-end GPU card but just because the OpenGL ES <-> OpenGL conversion is not optimal in AndroVM. I’ve seen some people post results above 100,000 with the same CPU and a better graphics card.