Designing An Android Sensor Subsystem: Pitfalls and Considerations – Android Builder Summit 2012

Jen Costillo of Lab 126 discusses the Android sensor subsystem at the Android Builder Summit in February 2012. Abstract: This lecture will arm Android device architects with the tactical knowledge they need to navigate the Android Sensor subsystem and make knowledgeable design choices to improve user experience and improve battery performance. The talk will address: Hardware architecture and trade-offs including latency, power, and software architecture implications: Wake up events and power considerations Gesture Detection Algorithm processing location and considerations Testing methodologies (Creating tools to aid develop and collect data. This talk targets the kernel/firmware developer responsible for the sensor architecture. They should be familiar with kernel drivers, embedded systems, hardware bring up, Android services, and the C language. You can also download the presentation slides on linuxfoundation.org website. Jean-Luc Aufranc (CNXSoft)Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and […]

The AllJoyn Open Source Project – Android Builder Summit 2012

Marcello Lioy, Director engineering at Qualcomm Innovation Center, talks about AllJoyn open source project at then Android Builder Summit in February 2012: Description of AllJoyn project: AllJoyn is a peer-to-peer technology that enables ad hoc, proximity-based, device-to-device communication without the use of an intermediary server. True peer-to-peer communications without the traditional barriers Simple device and service discovery Security framework for authenticated and encrypted communications per application/service Managed networking and message routing Object-oriented programming model Optimized for the mobile embedded environment Low latency Header compression Reliable and unreliable transport Point-to-multipoint communications Potential applications of the technology include Multi-player gaming Social media sharing Multi-user productivity tools AllJoyn is part of Qualcomm Android development tools. I could not find the presentation slides for this particular talk. Jean-Luc Aufranc (CNXSoft)Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and […]

Bump In Host on Android – IPv4 to IPv6 Translation – Android Builder Summit

Yonghui Wang, representative of China Mobile to the Linux Foundation, gives a presentation about BIH (Bump in the Host) protocol at the Android Builder Summit in February 2012. Abstract: BIH or Bump-in-the-host realizes a host-based IPv4 to IPv6 protocol translation mechanism that allows a class of IPv4-only applications that work through NATs to communicate with IPv6-only peers on Android. The host on which applications are running may be connected to IPv6-only or dual-stack access networks. BIH hides IPv6 and makes the IPv4-only applications think they are talking with IPv4 peers by local synthesis of IPv4 addresses. China Mobile has released an open source implementation of the protocol. The presentation slides has not available for this talk. Jean-Luc Aufranc (CNXSoft)Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and reviews full time later in 2011. […]

Marvell Releases Kinoma Play for Android and Kinoma Create SDK

Marvell has just announced the availability of the preview release of Kinoma Play for Android which includes a suite of 50 apps enabling digital media, social networking, location, and search. It’s somewhat surprising that a silicon vendor releases a processor agnostic software for Android, but here’s the reasoning behind it: “Marvell is investing in our Kinoma software platform because we understand the importance of great software to the success of our customers. Our vision of the Connected Lifestyle guides our product development. Kinoma Play truly shows the power of that Connected Lifestyle,” said Weili Dai, Co-Founder of Marvell. “I believe our customers can now build on Kinoma to bring increased value to their own products. Android is just the first stop. We’re working to bring Kinoma to additional Marvell-powered devices.” Kinoma Play Kinoma Play includes 5 dashboard: Play shows near real-time information from every Kinoma app with news, social networks, […]

Shenzhen Wabook EPC1029 ARM Netbook Runs Android 2.3 / 4.0

Shenzhen Wabook Technology, a manufacturer with a factory based in Zhuhai, China, showcases their Wabook Netbook at Cebit 2012. The Wabook EPC1029 is a netbook running Android 2.3 (upgradable to Android 4.0) on a Rockchip RK2918 (ARM Cortex A8) @ 1.0 GHz. The device features a 10.1″ TFT LED display (16:9 aspect ratio) with a resolution of 1024×600, 3 USB host ports, Ethernet. No other technical specs are available yet. Only Android is available, but it might be possible to hack Ubuntu or another distro to run on it. You can watch the video below by Charbax of armdevices.net to see the device. Don’t worry pink is not the only color as white and black are also available. The price for 1,000 pieces (MOQ)  is 93 USD and it takes around 25-30 days to get your order. They have already sold tens of thousands to a company in France. With […]

Huawei M2M Solutions: Android Rear-View Mirror, Smart Grid and more

Huawei is exhibiting their Machine to Machine (M2M) solutions at Cebit 2012 until March 10, 2012. They are showcasing Smart Meter solutions with home energy gateways, smart gas meters, smart electric meters, in-home displays.. all communicating via Zigbee. Their solution is currently being implement in the UK market. They are also exhibiting diverse modules (mainly based on Freescale i.MX5 processor) featuring Huawei 3G technology that could be used in tablets among other things. But the thing is really found interesting was their M2M solutions for the auto industry especially the Android car rear-view mirror where you can have the left half of the rear-view mirror displaying a menu so that you can access apps such as GPS maps, control your music or your phone and see information about your car. Here are some details above this rear-view mirror: Samsung SP5V210 Cortex A8 Processor 4.3″ TFT capacitive touchscreen – Resolution: 800×480 […]

Valueplus Tizzbird Stick N1: Android 4.0 HDMI/USB Media Player Dongle

Valueplus, a Korean company specialized in “media application products”, is currently showcasing the Valueplus Tizzbird N1 at CeBit 2012, in Hanover, Germany on March 6-10 2012. This device is a media player in a small form factor HDMI / USB stick similar to what we have previously seen with the Roku Streaming Stick, Always Innovating HDMI Dongle Media Player and FXI Tech Cotton Candy. The Tizzbird N1 is powered by Telechips 8925 ARM Cortex A5 processor (TCC8925C) clocked at 800 Mhz with 4 GB NAND Flash and runs Android 4.0 (ICS). The device features an HDMI port, a mini USB port for power, a USB port to connect external mass-storage devices such as a USB hard drive, a microSD card slot and an IR sensor. The device also has built-in Wifi 802.11n for network connectivity. The way it works is you plug the stick into the HDMI port of your TV […]

Google Replaces Android Market with Google Play

Google has just announced the  launch of Google Play, an update (and replacement) for the Android Market that gives access to apps, books, movies, and music to users on Android devices and to anyone on the Web. Google expects Google Play to drive more traffic and revenue to the entire ecosystem, including app and games developers. Google also explains there are almost no changes for existing users and developers: Google Play is built on the same infrastructure as Android Market, so the transition for users and developers will be seamless. Users can sign into their existing accounts with the same credentials as before and purchase content using the same payment methods. As a developer, there’s no change needed to your published products and you can continue to use the same publishing tools to put your app in front of hundreds of millions of Android users. If your app was in […]

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