iMX6 TinyRex Module and Development Board Support HDMI Input in Linux (Video Demo)

A couple of years ago, I wrote about iMX6 Rex open source hardware project combining a Freescale i.MX6 SoM and baseboard that aimed a teaching hardware design (schematics and PCB layout). I had not followed the project very closely since then, until I watched a video showcasing HDMI input capabilities in Linux using the new version of the module and baseboard called i.MX6 TinyRex. i.MX6 Tiny Rex module specifications: SoC – Freescale iMX6 processor up to 1.2GHz and 4 cores System Memory – Up to 4GB DDR3-1066 (533MHz) Storage – EEPROM Connectivity – 10/100/1000 Mbps Ethernet PHY I/Os via 3 board to board connectors: Display / Video Output 1x HDMI (up to QXGA 2048×1536) 1x LVDS (up to WUXGA 1920×1200) 1x 20-bit parallel LCD display (up to WXGA 1366×768) or 1x Video Input (CSI) 1x MIPI DSI differential display output (up to XVGA 1024×768) Video Input 1x 20-bit parallel video input CSI (up to 8192×4096) 1x MIPI differential camera input Storage …

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Embedded Linux Conference 2013 Schedule

The Embedded Linux Conference (ELC 2013) will take place on February 20 – 22, 2013 at Park 55 Hotel in San Francisco, California. ELC consists of 3 days of presentations, tutorials and sessions. There will be over 50 sessions during those 3 days. I’ll highlight a few sessions that I find particularly interesting, and that did not get presented at ELCE 2012 (AFAICR). February 20 11:00 – Anatomy of the arm-soc git tree by Olof Johansson, Google We are now two years into the new maintainer model for ARM platforms, and we have settled down into a workflow that maintainers have adjusted well to. Still, when new platforms arrive, or when maintainer ship changes hands, there’s sometimes a bit of ramp-up in getting used to how we organize our git tree and how we prefer to see code submitted to fit that model. This presentation will give an overview of how we have chosen to organize and maintain the arm-soc …

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Video4Linux: Current Status and Future Work – ELCE 2012

Hans Verkuil, R&D software engineer at Cisco Systems Norway, talks about Video4Linux status, progress, and plans at the embedded Linux Conference in Barcelona, Spain, on November 7, 2012. Abstract: Video4Linux is a fast-changing subsystem where a lot of work is done to support the complex video hardware of embedded systems. This presentation will give an overview of the developments in the past year and the work that is planned for the near future. Hans covers SoC video devices support, core, control, and videobuf2 frameworks, HDTV timings & events API, video connector support, media controllers, codec & flash support, and more… You can also download the slides for this presentation. For further details about development, subscribe to linux-media mailing lists or chat on #v4l IRC channel on freenode. Jean-Luc Aufranc (CNXSoft)Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and reviews full time later in …

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$159 CuBox Pro: Open Source Development Platform Based on Marvell ARMADA SoC

Back in 2011, SolidRun unveiled the CuBox, a miniature open source development platform based on Marvell Armada 510 SoC (88AP510) and aimed at applications such as multimedia, set-top-box, network attached storage (NAS), thin client, digital signage, automation… SolidRun has now announced an upgraded version called CuBox Pro based on the same platform but with 2 GB RAM, and a redesigned casing. Here are the specifications of this development platform: Marvell Armada 510 SoC – 800 MHz dual issue ARM PJ4 processor, VFPv3, wmmx SIMD and 512KB L2 cache. 2GByte DDR3 at 800MHz 1080p Video Decode Engine OpenGL ES 2.0 graphic engine HDMI 1080p Output (with CEC function) Gigabit Ethernet, SPDIF (optical audio), eSata 3Gbps, 2xUSB 2.0, micro-SD, micro-USB (console) Standard Infra-red receiver for 38KHz based IR controllers. No JTAG required. Unbrickable for Developers (i.e. you can’t brick the device to the point you have to physically remove the flash, burn it and solder it again to repair it) Linux based distributions …

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Collabora and Fluendo Release GStreamer SDK for Android

Collabora and Fluendo have recently announced the availability of GStreamer’s Software Development Kit for Android, which allows developers to create multimedia playback applications for Android smartphones and tablets using Gstreamer and the Android NDK.. The GStreamer SDK for Android targets Android 2.3.1 Gingerbread or higher (API Level 9 or greater). However, due to some of the restrictions of previous versions of Android, some features such as hardware acceleration are only available on Android 4.1 Jelly Bean (API Level 16 up). Normally, you’d need the GStreamer SDK which can be installed on Linux (Ubuntu, Fedora and Debian), Windows (XP/Vista/7/8) and Mac OS X (10.6 to 10.8). But for developing Android applications using Gstreamer, you don’t. What you do need first is a typical Android development environment with the latest Android SDK, the latest Android NDK, and optionally, but recommended, the Eclipse IDE with Android ADT and NDK plugins. Once everything is setup correctly, and you have made sure you can build …

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Freescale i.MX6 Resources: Development Boards, Documentation, Source Code and Tools

Reader “Mark” recently left a comment saying the NDA on Freescale i.MX6 resources was lifted and documentation and source code were now available for the platform. So it’s time for me to look into it, and provide an overview of Freescale i.MX6 features, list available development platforms, and have a closer look at the documentation, source code and tools for the platform. Freescale i.MX6 Processors In 2011, Freescale initially announced 3 processors in the i.MX6 series for consumer, industrial and automotive markets, but added 2 lite SoC in 2012, and there are now 5 members in the family: Freescale i.MX6SoloLite – Single Cortex A9 processor up to 1 GHz with 256KB L2 Cache, 32-bit DDR3 and LPDDR2 memory support, and 2D graphics accelerator (Vivante GC355 + GC320) Freescale i.MX6Solo – Single Cortex A9 core up to 1 GHz with 512KB L2 Cache, 32-bit DDR3 and LPDDR2 memory support, and 2D & 3D graphics accelerator (Vivante GC880 + GC320) Freescale i.MX6DualLite – …

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Collabora and Fluendo Release GStreamer SDK 2012.5 Amazon

Last week, Collabora and Fluendo jointly announced the release of an open source software development kit (SDK ) for GStreamer multimedia framework. The SDK aims at easing the integration of Gstreamer  into projects and provides a pre-built version of the framework which is available for Linux, Windows and Mac OS X. GStreamer is used in many Linux applications such as media players (Rhythmbox, Banshee and Amarok),  video editors (PitiVi), and media centers such as XBMC among other applications. It’s also often the framework used to play videos on ARM platforms with implementations for OMAP 4/5 and devices compliant with the OpenMAX standard. Gstreamer website has also been updated and provides links to download GStreamer SDK and documentation on the home page. The new documentation looks pretty good with fives main sections: Instructions for installing the SDK on Linux (Ubuntu, Debian and Fedora), Windows or Mac OS. 11 basic and 2 advanced tutorials. A  guide to deploying applications. Details about releases such as …

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Status of Embedded Linux – ELC 2012

Tim Bird, software engineer at Sony, discusses recent development in embedded Linux at the Embedded Linux Conference 2012. Abstract:  Tim discusses changes to the kernel, improvements to embedded-related sub-systems, and new industry initiatives likely to affect embedded Linux developers in the future. Also, Tim discusses the direction of the Linux Foundation CE Workgroup, and their contract work and projects for this year. Last year highlights are also discussed, as well as ways to continue to improve Linux going forward. Here are the key points of this presentation: Linux Kernel Version changes: 2.6.38 to 3.3-rc3 Technology Areas: Bootup Time  – With improvement in the kernel, bootloader and user-space Graphics – 2D/3D implementation. New /dev/ion and CMA graphics stuffs Accelerated Rendering – e.g. Renderscript Graphics Drivers – e.g. PowerVR Multimedia – Gstreamer, Android Media Layer (stagefright) and codec wars (e.g. patent issues with WebM/VP8 that interferes open source licenses). File systems – Mainly UBIFS (default raw flash file system replacing JFFS2) and …

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