Qualcomm has unveiled its first Snapdragon XR platform specifically designed for extended / augmented / virtual reality headsets during a launch event leading up to the Augmented World Expo (AWE).
Snapdragon XR1 features the usual Arm based Kryo cores, Adreno GPU, Hexagon DSP, ISP, and so on, but for whatever reason, the company did not disclose details specifications about the platform / SoC.
XR1 also provides Qualcomm AI Engine for on-device processing, as well as an advanced XR software service layer, machine learning, the Snapdragon XR Software Development Kit (SDK) and Qualcomm Technologies connectivity and security technologies. Advanced vision processing capabilities of the SoC enabled technologies such as Visual Inertial Odometry (VIO)
The XR1 platform will be for higher headsets with 3 to 6 degrees of freedom (3DoF, 6DoF), support ultra high-definition 4K video resolution at up to 60 frames per second, and offer reduced unwanted noise using its Spectra Image Signal Processor (ISP). The solution also packs some audio features including Qualcomm Technologies 3D Audio Suite, Qualcomm Aqstic Audio Technologies, and Qualcomm aptX Audio for high-fidelity audio and “always-on, always-listening” voice assistance as well as Bluetooth playback. Head-related transfer functions (HRTF) will enable users to synthesize sound that feels like it comes from a specific point in space.
That’s not that much public information, but the press release also mentions Meta, VIVE, Vuzix and Picoare are already developing products based on XR1 platform. Not that many more details can be found on the product page.
Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and reviews full time later in 2011.
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