Oculus has developed virtual reality headset for several years, starting with VR development kits, before launching consumer VR headsets working with either a powerful computer (Oculus Rift), or a smartphone (Oculus Gear VR).
But the company – now part of Facebook – has more recently been working on an all-in-one virtual reality headset called Oculus Go that works without external hardware, and launched it today starting at $199.00.
Oculus Go specifications:
- SoC – Qualcomm Snapdragon 821 octa-core Mobile VR Platform
- System Memory –
- Storage – 32 or 64GB storage
- Display – 5.5″ display with 2560 x 1440 resolution; 538ppi; up to 72 Hz refresh rate
- Fresnel lenses
- Audio – Built-in spatial audio and integrated microphone
- Battery – Lithium-Ion battery good for about two hours for games to up to 2.5 hours for streaming media and video.
- Dimensions – 190mm x 105mm x 115mm
- Weight – 468 grams
The company explains 32GB of storage will allow for 3 HD films, 10 games and 20 apps, while 64GB supports up to 7 HD films, 20 games and 40 apps.
The virtual reality headset ships with a controller include a touch surface, a trigger, and back & home buttons, as well as a 10 Watts USB charger, and a glasses spacer.
Oculus Go is said to support over 1,000 games, “experiences”, and apps at launch, including Al Jazeera’s Contrast VR, Jurassic World: BLUE, Anshar Online multiplayer space shooter game, and Catan VR board game.
Oculus Go can be used with or without glasses, but in the past I used a VR headset with my glasses, and it worked, but it was not overly comfortable. Contact lenses are an option, but are not suitable for everybody, so I was pleased to see FramesDirect offer VirtuClear prescription lenses for Oculus Go. The lenses cost $79.99 and are available for prescriptions within the following ranges: SPH: 0 to -8.0 | CYL: 0 to -2.0 | PD: Minimum 52.
Sadly, VirtuClear lenses only ship to the US, so you’d have to go through a mail forwarder if you live in another location and are interested in that accessory kit.
Jean-Luc started CNX Software in 2010 as a part-time endeavor, before quitting his job as a software engineering manager, and starting to write daily news, and reviews full time later in 2011.
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